One late
October morning I woke up with an idea to make my own set of terrain. Not a
single scenery peace, but a modular, expandable terrain system, which would allow
me to populate and transform our personal war-zone with changing needs for
missions and back-story.
My love of
everything alternative, weird wars and various punks (cyberpunk, diesel-punk, steam-punk) set the aesthetic direction of modern-semi-futuristic
buildings and complementary artifacts. I drew inspiration from real-life industrial plants,
research facilities.
I wanted to design a system of buildings suitable not for a very particular game system, but adaptable,
transformable for a number of wargame
systems, especially where terrain plays an important role in the game, where
miniatures interacts with scenery, where scenery can be transformed based on
the flow of the game.
Here is the first batch prepared for a local Infinity tournament:
Secret research facilities |
Some Nomads approaching entrance. Miniatures painted by a fellow gamer |
Old dock hangars |
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